
The player is able to construct a paradise or a dystopia, literally choosing who lives and who dies, and there are repercussions for each decision with warring factions and governments that are interacted with throughout the game. In that regard, Tropico 6 goes past just another game where the player builds a city and watches people passively live within it. Of course, the mechanics of Tropico 6 offer a multitude of ways to deal with these kinds of conflicts with civilians and other nations, making your reign a multi-faceted, strategic one just as a real-life government would. However, the result of their unhappiness leads to protests and revolts, and it gets tiring constantly rebuilding new plantations because revolutionaries keep burning them down. Whether or not your El Presidente decides to actually listen and to provide for them is up to you. Turns out, humans need food, healthcare, and happiness to live. But, the game gets more complex and strategic when it comes to your citizen’s well-being. It’s easy enough to navigate the waters (literally) with trade routes from various nations and grow your island steadily with various infrastructures and government edicts. Some characters’ returns were welcome, like the infamous right-hand stooge Penultimo, whereas others were simply the same characters with different names which somehow was even more bothersome than just keeping the same cast as before. The mechanics, for better or worse, played exactly the same in both games, but with Tropico 6 including more features (for example, tunnels and bridges throughout the island). Most characters and story points within the campaign were extremely similar to the same elements of Tropico 5, but with a reskin of different character names and models. City-builders with multiple titles can be guilty of this, however with Tropico 6, it felt almost as if I was playing the same game, but with notably better graphics and detail.

Unfortunately, Tropico 6 doesn't stand out too much compared to its predecessor of Tropico 5. Each era has the technology, industries, and social trends of the time, and it’s up to El Presidente to make all of that work cohesively in Tropico. You experience the political strife of the World Wars and the Cold War, and (hopefully) survive it all to live out the Modern Age. Similar to the other games throughout the series, the objective in Tropico 6 is to build your island nation from the ground-up, starting back in the “Colonial Age.” From being a subservient governor to the Crown (paralleled to England), you grow into your dictatorship or democracy, depending on how benevolent you are with your citizens, throughout the 20th century.

"Unfortunately, Tropico 6 doesn't stand out too much compared to its predecessor of Tropico 5."
